Capturing the aesthetic of a 16-bit horror platformer and marrying it with a questionable rail shooter franchise seems like a bad fit, and, indeed, Grim Guardians is not without its fair share of flaws. But it is easily recommendable for fans of all of the above… Perhaps just fans of video games. Grim Guardians isn’t Castlevania, or Bloodstained, or even Gal*Gun, ironically. It’s no River City Girls’ “Kick their souls back into them”, but it gets the job done. Additionally, if one of the girls falls in battle, then her sister can get her back in the action with a handy dose of button-mashing CPR. In single-player, the characters are played simultaneously, tagging in-and-out as the moment requires. This makes the elder sister better for ranged, long-distance combat, while Maya offers up powerful melee attacks, while also holding the key to traversal, thanks to her skill at making platforms, stairwells, or, *checks notes* umbrellas.īoth characters synergize as they make their way through the castle’s stages, combining their offensive and defensive abilities as best serve the given situation. While younger sister Maya uses mythic origami arts - creating weapons and familiars out of paper with which to slay the enemy, Shinobu favors real-world weaponry such as machine guns, grenades, and rocket launches. One or two players step into the frilly skirts of The Kazimono Sisters, Shinobu and Maya. And, fortunately for our damsels in distress, Shinobu and her younger sibling Maya also happen to be part-time professional demon hunters - duly honed in the fine art of kicking serious monster ass. The brave and noble Kamizono sisters were yet to arrive for class when the strange phenomenon first occurred. The discovery of a dusty old mirror by mischievous demon girl Kurona has led to the popular place of learning somehow fusing with the dark arts, resulting in both the interior and the exterior of the building forming a cavernous, gothic castle, while replacing textbooks, playgrounds, and chalkboards with iron maidens, candlelit chandeliers, and a mass menagerie of demons, ghouls, and specters.Īnd while one would imagine that, for any young student, these events would be a positive boon, rivaling even the longest of snow days, it seems that most of Sakurazaki’s students and faculty have found themselves trapped within this nightmarish world, lost deep in its centuries-old design and perpetually hounded by unholy creatures. For the students of Sakurazaki Academy, it looks like school’s out - outta luck, outta time, outta this dimension.
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